How to RUSH 🅱 v2 (Soviet DD Guide) – Jolly Roger Adv #10 (World of Warships)

How to RUSH 🅱 v2 (Soviet DD Guide) – Jolly Roger Adv #10 (World of Warships)


After so many months I decided to make this
guide because I have seen too many Torpboat tashkents. This line of ships have been an extreme example
of the player base. It is either abused by unicums or driven by
noobs thinking this ship is useless. So let’s start off with a tech tree analysis. First you have the destroyer line, then you
have the cruiser line and the battleship line. Yes they are cruisers without citadels, they
are so cruiser that they forgot how to destroyer. Here is how you climb the tree. After the torpedo monster, you start off your
cruiser life with Izyaslav, where you are stuck with 4km torpedoes for the next half
of the tree, so you start melting the enemy with your guns. Next you have Podvoisky, where you have your
first taste of balance for having big guns and vodka powered engines. Then you have Gnevny, where you get downgraded
apart from a slight increase in dpm. You have slower turret traverse, which means
you need to wait for the guns to turn when you are zigzagging. Next you have the Minsk, where you begin your
journey in Russian Bias. Kiev makes the experience better by having
usable torps, and secondaries. Next you copy the Kiev and make it slightly
bigger to make the Tashkent, which has a little bit more health and the most balanced
consumable in the history of ships. You run heals, because you are bad ass. Finally, you are given 50 millimeters of stalinium
armor plate and an extra turret to fully embrace russian bias. This is how you play this ship. First, to cap or not to cap. You are the best gun boat for Tier 7 or below,
so definitely go for it. But from Kiev onwards, cruiser syndrome kicks
in and it is getting difficult, you have to see if there is enough team support before
moving in. For Khabarovsk, you do not go into caps, because
you will die, quickly. BUT, if a torpedo boat is going to cap, you should follow
him in about 4km behind, so that you both will be spotted at roughly the same time,
then you can help him to secure the cap. Otherwise, you go alone, you hug map borders,
and use them to dodge enemy salvos, you tell your team your plan before the game starts
so that noobs won’t follow you and commit suicide. You put speed boost mod 1 to run at 48 knots
for almost the entire match. If the enemy ignores you, you sneak behind
them and create awkward situations. This is so common that you can do this almost
every other game along this line of ships. Here are two more tips in dealing with carriers. Because of your incredible speed, you can
either turn into torps to dodge them at an angle impossible to other peasant destroyers. Or you can turn away from torps, and completely
ignore them. For other ships, you stay at more than 10km
away so that RNGesus shalt ghiveth thy dispersion. You do not take close fights, because you
turn like a bus. If the enemy shoot at you, you do not dodge
the first salvo, because scientific research says 99% of the time the enemy cannot aim
at ships travelling at 48 knots. Then if the enemy focus fire on you, you turn
around and kite them because they can’t catch up with you. You do not do smoke firing and keep running,
unless you are trapped or almost dead. You should have noticed this guide has been
very helpful, so it is time for some shit talking. After you created awkward situations, you
re define capping, by actually parking into the docks. As I said before sometimes it is better if
you don’t cap at all, but because a lot of noobs don’t understand how this ship works. You will just get reported by salty retards. Speaking of noob teams, you should stay alive
for as long as you can. So that you can carry your team, but sometimes
it is just impossible, and there’s nothing you can do about it. But it’s okay, you have the highest chance
of getting a solo warrior this way. Speaking of RNGesus, you should pray to him
before every match, because you know, the world could always use more fires. You have very good torpedoes, that works half
the time. They are very useful only during cyclone,
or when you are retreating. Because of their incredibly slow speed, if
you fire backwards it will add 4km to their effective range. Use them to slow your enemies advance, because
they are so slow that they may as well be mines. You do not need AA guns, because RNGesus
will decide whether to save you or send you to gulag. If you see carriers and map border huggers
on the enemy team, you get close to them and make some friends.

100 Comments on "How to RUSH 🅱 v2 (Soviet DD Guide) – Jolly Roger Adv #10 (World of Warships)"


  1. Хмммм, почти нихуя не понятно, но мне понравилось👍🏻

    Reply

  2. i farm 148k damage using kiev 14 fires, 12 plane kills, and 314 target hits it was fun actually and this video is owesome and kiev is now a mini cruiser in the game and i must avoid those high tier attack aircraft and stay close to allies if necessary to avoid of getting detonated by rockets and AP or HE bombs are dodgable like that video 9:38 that would be all

    Reply

  3. Сразу видно, качественный контент!

    Reply

  4. You said last video that this one would be dd mission impossible, attacking the carrier undetected. This is not mission impossible. 😟

    Reply

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    Reply

  6. the problem is the khaba's torpedoes doesn't increase the range so i did close to 9km and that's gonna work :V

    Reply

  7. When the soviet union anthem up, im stand up and my friend look at me like = are you Russian ?

    Reply

  8. сука блять!

    Reply

  9. Let's all beg Wargaming in the forums to add Canadian ships into the game together 🙂

    Reply

  10. Thanks Jolly it's 4am and now I want to grind slav tree. Tho I wonder how they do with all those CVs after rework :thinking:
    Wait I can't blame you for watching at that hour nvm.

    Reply

  11. Rememeber when Kiev was tier 7. This superunicum remembers. (Also, you forgot to mention that Tashkent has the longest gun range for any DD in the game, beating out the Khaba by ~1km. And that the Izyaslav is >Clemson.

    Reply

  12. Ахахахахаа …. Иосиф на превью очень уж на Сталлоне похож )))))

    Reply

  13. Wait tashkent is a russia ship or a japanese ship?…the gun looks like japan but the name seems soviet uniony

    Reply

  14. Stalin: Clapping during performance
    Trump: "You are a rude, terrible person."
    Me: "Yaeh but he's Stalin, he could do whatever he wants."

    Reply

  15. You know, i once asked on a WG stream: Why dont you re-release/buff Belfast now that Stalingrad exists. They answered this: The Belfast is better than stalingrad at its tier. And i said: How? They answered:Belfast is already the most OP T7 ship and that it would never meet the Stalingrad in battle. I asked: Have you heard about fail divisioning? They answered: No… but you can tell us what it is. I then answered: Its basically the worst thing a T7 ship can experience.

    All they said after that was: We’ll try to look into it…

    Reply

  16. We shall see to a match of the three fastest DDs in the game; of Khab, Kléber and Paolo Emilio, in the near future?

    Who will be the winner? p l a c e y o u r b e t s n o w !

    Reply

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