MENTAL OMEGA 3.3.4 – Soviet Fan Mission DEFEND THE KREMLIN

MENTAL OMEGA 3.3.4 – Soviet Fan Mission DEFEND THE KREMLIN


Mental Omega 3.3.4 for C&C Red Alert 2 Yuri’s Revenge, Soviet Mission “Defend The Kremlin” by PoXiao Mental Omega 3.3.4 is next part of mods for Red Alert 2, after Mental Omega 1.2, Mental Omega 2.0 and Mental Omega 3.0 Music from Frank Klepacki, Red Alert 3, World Beyond and Jesper Kyd Mission Location – Moscow, Russia For the best comfort, it is recommended to watch the video in Fullscreen (1920×1080) This mission on the Mental difficulty is a CPU killer – the performance drops are so intense of hundreds of moving units at the same time, it’s not playable The AI sends even more and more units at you, it becomes quite a difficult thing to control anything in chaos, so lets stick down to Normal difficulty here Opposite to the easy difficulty that is much less challenging, you cannot take control of Foehn Reprocessor and Epsilon attack waves are way harder Because of the no Reprocessor to capture (by simply clicking on it), there is extremely high cash flow to spend (in hundreds of thousands) so focus first on Miners Reactivate as many units as possible at start (mainly Centurion with Cyborgs and Volkov inside) and send them to the chokepoints to the south, they are the key to win Both of these chokepoints must be fortified with everything you have at your disposal, this means a lot of Hammer Defences, Iron Guards and tons of tanks to block paths Cyborgs and heroes are also very important here, do not forget about the anti-air like Grumbles or Sentinels to clear the skies, Yuri will send Basilisks and Kirovs against you 10 minutes before an end of the mission, Yuri will launch a surprise attack that will encircle your forces from the north, garrison the buildings to hold this distraction During the mission you will have multiple reinforcements coming in from the Soviets, Foehn and Scorpion Cell, send them to the chokepoints or fill the gaps when needed Try to keep the Centurion as long alive as you can, in case of Cyborg Boris appearing use the Chitzkoi to OHKO him immediately, Iron Dragons will your MVP in the defense of Kremlin In case of the defense positions are breached, slowly fall back to the Kremlin with your forces – use the Engineers in emergency and look out for Barracuda Bombers, good luck If you really appreciate my content and videos, please leave a like and subscribe to it (REMEMBER ABOUT BELL), you can also join my Discord!

23 Comments on "MENTAL OMEGA 3.3.4 – Soviet Fan Mission DEFEND THE KREMLIN"


  1. Defend The Kremlin Fan Mission – https://www.dropbox.com/s/291yivxvfow6fs6/DefendKremlin.rar?dl=0 just unpack it in Mental Omega folder and run Soviet Mission 17, Juggernaut.
    This mission on the Mental difficulty is a CPU killer – the performance drops are so intense of hundreds of moving units at the same time, it's not playable. The AI sends even more and more units at you, it becomes quite a difficult thing to control anything in chaos, so lets stick down to Normal difficulty here. Opposite to the easy difficulty that is much less challenging, you cannot take control of Foehn Reprocessor and Epsilon attack waves are way harder. Because of the no Reprocessor to capture (by simply clicking on it), there is extremely high cash flow to spend (in hundreds of thousands) so focus first on Miners. Reactivate as many units as possible at start (mainly Centurion with Cyborgs and Volkov inside) and send them to the chokepoints to the south, they are the key to win. Both of these chokepoints must be fortified with everything you have at your disposal, this means a lot of Hammer Defences, Iron Guards and tons of tanks to block paths. Cyborgs and heroes are also very important here, do not forget about the anti-air like Grumbles or Sentinels to clear the skies, Yuri will send Basilisks and Kirovs against you. 10 minutes before an end of the mission, Yuri will launch a surprise attack that will encircle your forces from the north, garrison the buildings to hold this distraction. During the mission you will have multiple reinforcements coming in from the Soviets, Foehn and Scorpion Cell, send them to the chokepoints or fill the gaps when needed. Try to keep the Centurion as long alive as you can, in case of Cyborg Boris appearing use the Chitzkoi to OHKO him immediately, Iron Dragons will your MVP in the defense of Kremlin. In case of the defense positions are breached, slowly fall back to the Kremlin with your forces – use the Engineers in emergency and look out for Barracuda Bombers, good luck.

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  2. Can anyone tell wtf is going on here? I mean lore. Looks similar to the last night elf mission in WC3, where all factions united vs the Burning legion, and draw it back. Here is Kremlin instead of Nordrassil, Paradox engine instead of multiple whisps. Great mission!!!

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  3. Even the Allied must came to aid them. So it's really a big fight and I love it everytime Paradox engine arrives in the map.

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  4. While certainly not this way lorewise (and especially not performance-wise), I hope there's eventually an official mission like this.

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  5. i admid that this is one of the most largest battle in mo , great work you dude. Not only soviet , but also allied and foehn join this war to even protect this kremlin from massive wave of epsilon and mind controls troops

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  6. Can someone translate the Chinese Text? Would be nice to know what it is saying.

    On a Side note: This Mission is EPIC BEYOND COMPREHENSION! The Foehn music playing at the end just made it ALL the more cinematic.

    Only downside was due to HOW AMBITIOUS AND HUGE the mission is that it ends up pushing your PC to the VERY Limit. I do hope we get to play a mission like this but scaled down obviously so lower spec comps don't blow up.

    This video should temporarily quell my Mental Omega Cravings while I wait for Mental Omega.

    Keep up the good Work, LOVE your playthroughs.

    Reply

  7. After i put this into MO folder, i can´t connect to other people. I think i deleted evry single folder, any ideas ?

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  8. did it on mental,only time it lagged was when i had my own army outnumbering theirs *shrug*, windowed mode with 1920 res and it was playable as can be

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