MENTAL OMEGA 3.3 – Soviet Mission 17 JUGGERNAUT

MENTAL OMEGA 3.3 – Soviet Mission 17 JUGGERNAUT


Mental Omega 3.3 for C&C Red Alert 2 Yuri’s Revenge, Soviet Mission 17 Juggernaut Mental Omega 3.3 is next part of mods for Red Alert 2, after Mental Omega 1.2, Mental Omega 2.0 and Mental Omega 3.0. Being in dire need, Russia needs to end hostilities with the Chinese, thus both sides decided to sign a ceasefire. Juggernaut is a quite hard and unforgiving mission during the first attempt for newcomers, you might be shocked that there are so many units incoming at your position.: Ignore everything except your main base and the Congress, Chinese base can be left and ignored. Spam a lot of defences, bunkers with Hammer Defences will be needed, these do lots of damage against Epsilon waves. Ctrl+Alt your repair drones to your vehicles, Apocalypse Tanks with Nuwa Cannons and Catas can pack lot of firepower. Repair Cranes are very handy in some points where your vehicles are crucial, same with Iron Guard. Don’t forget about anti-air, there are masses of Invaders and Kirovs, there is also a one, sneaky Kirov approaching from the east. You are in the middle of the map, that makes you quite unlucky. Focus on the south, then west, north and east sides of your base. Attacks from south are the hardest ones, including Magnetrons, Masterminds and Kirovs. Attacks from north are having a lot of Shadow Tanks and are a massive suicide waves, place some bunkers, infantry and keep Volkov there. What I didn’t do, capture the Academy and tech building responsible for veteran defences. It will make a mission a lot easier. Support the World Beyond for their masterpiece soundtrack, too! If you really appreciate my content and videos, please leave a LIKE and SUBSCRIBE (remember about BELL).

38 Comments on "MENTAL OMEGA 3.3 – Soviet Mission 17 JUGGERNAUT"


  1. My Discord Channel – https://discord.gg/5AfY8EP
    HERE IS HOW TO GET THE CYBORG COMMANDO – https://www.youtube.com/watch?v=aa96kO7l5KE
    Juggernaut is a quite hard and unforgiving mission during the first attempt for newcomers, here are some tips for you:
    – Ignore everything except your main base and the Congress
    – spam a lot of defences, bunkers with Hammer Defences will be needed
    – Ctrl+Alt your repair drones to your vehicles
    – Repair Cranes are very handy in some points where your vehicles are crucial
    – don't forget about anti-air, there are masses of Invaders and Kirovs
    – there is also a one, sneaky Kirov approaching from the east. Don't forget about it.
    – you are in the middle of the map, that makes you quite unlucky. Focus on the south, then west, north and east sides of your base.
    – attacks from south are the hardest ones, including Magnetrons, Masterminds and Kirovs.
    – attacks from north are having a lot of Shadow Tanks and are a massive suicide waves. Place some bunkers, infantry and keepl Volkov there.
    – and what I didn't do, capture the Academy and tech building responsible for veteran defences. It will make a mission a lot easier.

    Reply

  2. I love that the Soviets and Chinese diplomats are just negotiating while there is a massive battle raging just outside the window. XD

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  3. you need to practice your strategy alot more

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  4. Didn't even know we are supposed to have The Confederation's supports. Somehow the mission bugged out for me. I've won this twice and only China showed up, could't even build Confederation tanks too.

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  5. This mission is bloody insane – even on Easy, Yuri swamps the map the instant his forces arrive. There is so much going on that you'll probably suffer countless casualties and not even be aware of it.

    But the fact you get to use Russia, China, and Latin Confederation all in one battlefield only serves to prove how powerful Yuri has gotten to this point…

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  6. In hindsight, I'm assuming that, with all of the factions setting up shop for a bigger war and shit, I'm gonna guess that the Soviet command under our favorite commie commander morphed into The Last Bastion when they made contact with the Allied forces, with the Euro Alliance becoming Cornoria in return, since I'll just assume that was exactly what happened before the future became uncertain when Foehn went back in time.

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  7. I was expecting Yunru to arrive here though.. Since it's Russia and China (Plus Morales will support you in Easy and Medium I think)

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  8. when i was playing these on normal i keeped yelling,,oh hell naw no futuristic bullshit nod will kick my ass and destroy this congress .

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  9. "And so, is the alliance in order??"

    "WAAAT?? I CAN'T HEAR YOU OVER THE EXPLOSIONS AND SHOUTJNG OUT THERE!"

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  10. This is actually probably my favorite mission. As crazy as it sounds, it is one the missions that gets you to think really hard about tactics, what to do and what not to do. Clearly you learned, though I had fun literally stuffing every building on the map with soldiers to bog the enemy down while I built a fortress about the building…

    Then still died. 10/10 Would have balls ruined again.

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  11. feels like caping the tech buildings and create a perimiter of bunkers making some of the mineral fields part of your base area loaded with anti air/anti tank infantery and a few of those aoe range defense buildings behind would be a overarching strategy for the combat decisions or you end up like in this viedo as the miners either dies or simply cant work in the near constant attacks.

    Reply

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